14 Agent Pipelines Running in a Miniature Town That Snows
There were too many automated Agent tasks, so someone online spent 5 days building a miniature town to manage them. 14 pipelines are running; when it snows in real life, it snows in the town too. After the visualization video was posted, the most-discussed question in the comments was: Will it be open-sourced?
A miniature town runs in the video. Asset ingestion, editing reminders, daily report follow-ups, resume screening, and so on—each building has a “Running” label, and one of them reads “14 pipelines running.” The upper right corner shows: Sunday, June 21, 09:44, Beijing, sunny, 26°.
This is an Agent automation pipeline that someone online spent 5 days building.
The reason was that there were too many Agent tasks, scattered across three places: desktop scheduled triggers, Webhook backend CLI, and Dots. It was too much to manage, so he simply built a visual management interface. The first version was an ordinary web page list. He found it boring, thought of Dyson Sphere Program—a game centered on building automated production lines—and decided to turn it into a visual pipeline. It can also be placed on a small screen as a desk accessory.
After tweaking N versions of the art style, he finally settled on a miniature diorama.
The pipelines are preset automations. When a package is sent out, it represents a specific task routed to two Agents for execution. It is connected with real-world time and weather; when it snows in reality, the town snows too.
Work allocation: Claude Opus 5.5 built the overall visuals and framework, directed GPT-6 Astra for modeling and rendering, and Codex ran massive end-to-end tests on a CI machine. The cost was about 30% of the weekly Claude quota, plus two quotas' worth of Codex. The soundtrack was generated with Suno, with who knows how many versions rolled.
The comments are even more interesting than the video. Someone asked whether it would be open-sourced. He said the code is quite personalized and a bit of a spaghetti-code mess; if enough people want it, he can open-source it, but it would need a clean-room redesign like AIHOT. Someone mentioned a pixel-style Agent visualization made with Claude Code earlier this year and marveled that in just over half a year it had evolved to full 3D, controllable animation, and camera movement. Someone said this is the concrete manifestation of a sci-fi city miniature model. Someone wanted to make a Stardew Valley version, and he said: Do it! Looking forward to it! Someone joked: spend 5 days making an interface for managing Agents—next, will you have to raise an Agent to manage this interface?
AI has lowered the barrier to automation very low. More automation means more low-cost leverage. Visual things naturally have emotional value; just looking at them is satisfying.
As he said: automating everything that can be automated is the best thing you can experience.
发布时间: 2026-10-26 08:53